Rochetto is based on Rocket Raccoon but reinterpreted for Mythic Europe as an exiled warrior Hrool from The Broken Covenant of Calebais, designed as a grog level character with exceptional thrown weapons skills by using the clesrada mechanics from The Contested Isle.
Rochetto the Black Hrool
Magic Might: 5 (Animal)
Season: Summer
Characteristics: Int +2, Per +1, Pre -1, Com -3, Str -1, Sta +3, Dex +2, Qik +3
Confidence: 2 (5)
Size: -3
Virtues and Flaws: Magic Human*; Improved Characteristics, Natural / Pack Leader, Perfect Balance; Feral Upbringing, Magical Friend, Oversensitive (appearance).
* Includes the Monstrous Appearance (humanoid animal) Major Magical Inferiority
Magical Qualities and Inferiorities: Fatigue Mastery; Improved Confidence, Improved Defense x3 (dodge), Improved Powers, Minor Virtue (cles – see below) x3, Minor Virtue (Tough), Personal Power (Supernatural Agility); Major Flaw (Age Quickly), Miniature; Minor Flaw (Small Frame), Susceptible to Deprivation.
Personality Traits: Hrool +3*
Combat:
Sling*: Init: 0, Attack +8, Defense na, Damage +4
Dodge*: Init: +3, Attack na, Defense +12, Damage na
Soak: +9 (Sta, Tough, leather)
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-2), -3 (3-4), -5 (5-6), Incapacitated (7-8)
Abilities: Athletics 5 (climb), Awareness 2 (ambushes), Brawl 2 (dodge), Hrool 2 (orders), Leadership 4 (combat), Occitan 5 (insults), Ride 1 (combat), Stealth 2 (hide), Swim 1 (diving), Thrown Weapon 5 (sling)
Clesrada: Apple Feat, Rope Feat, Thunder Feat
(see The Contested Isle, pages 102-104 for full details of these semi-magical feats)
Powers:
Supernatural Agility, 2 points, Init -3, Animal; this power allows the character to perform minor supernatural feats when using Athletics. These might include swiftly scaling walls, leaping from the ground onto the back of a galloping horse, and dropping great distances to the ground without harm. Costs 25 spell levels (Base 10, +2 Sun, +1 constant), 4 mastery points to reduce Initiative, 1 mastery point to reduce Might cost.
Equipment: sling, specially sharpened stones, buckler, leather harness (armour)
Vis: 1 pawn of Animal vis in teeth
Appearance: a black and white furred humanoid weasel wearing a leather harness with several pouches and a crude bandolier.
This is where the backstory would go if I’d written it – presumably there needs to be some explanation as to why he is encountered outside of Calebais and acquired his clesrada feats but I haven’t worked one out yet so suggestions welcome…
For those of you that don’t have the Contested Isle, the Apple and Thunder clesrada feats allow Rochetto to juggle up to nine stones in one hand, throw up to three stones a round unerringly but not infallibly at an opponents head knocking them prone if it hits. The Rope feat synergises with his constant Supernatural Agility power allowing improved acrobatics to explain his ability to move as his MCU counterpart does in the films.
Author’s Note: by explanation, he has been designed as a Magic Human rather than a Magic Animal as although his Hrool form includes numerous animal features and the core character concept is an anthropomorphic weasel (or raccoon), in ArM5 Magic Animals are animal in form, not humanoid. As a bestial variant of a Magic Human aligned to Animal rather than Corpus, Rochetto has functioning hands and can speak, unlike Magic Animals that suffer the Mute and No Hands Flaws. The obligatory Monstrous Appearance Inferiority of Magic Humans reflects his bizarre appearance – a talking humanoid animal, and one overly sensitive about his freakish nature.
I also have some notes on a conversion of Groot as a Herbam False Elemental somewhere to expand on…